Green Engineers
What is the story of Green Engineers?
A team of exceptional space engineers is selected for a mission to recolonize Mars. They begin with intensive training, solving complex engineering challenges before embarking on their journey to make the Red Planet habitable.
After a rough landing, the children face unexpected situations – with limited resources and countless high-stakes challenges ahead. To overcome these obstacles, they must apply their newly acquired technological skills – but in this extreme environment, technical knowledge alone won’t be enough.
The mission’s success will depend on their engineering mindset, creativity, teamwork, and commitment to finding sustainable solutions to survive.
Activities
- 2D design of landing pad and habitat unit with integrated electronics
- 3D design, printing, coding, and testing of a water purification system capable of separating sewage water from clean water
- Building and controlling a Mars Rover for exploration and survival
Main technologies used:
3D design + 2D design + laser cutting + coding
Skills Green Engineers Develops
Life and Workplace Competences
Global Competence
Digital Literacy
Technical Skills
optional
Data Literacy
optional
Highlighted competencies
During the Global Warning course we aimed to develop the 4 main 20 skills higlighted above.
What’s inside the Teacher's Box?
The teacher’s box contains everything you need to deliver the course.
Teacher's Guide
Mars Rover Model
Lesson Plans
Activity Tools (board game, posters)
Supply Starter Kit for 12 Students
Supply Starter kit
for 12 Students
The starter kit contains consumables for 12 children to use during the session. These materials need to be refilled for each course.
Technical Requirements
Machines and tools required for delivering the course

3d printer
4/12 students

micro:bits*
1/student

micro:bit drivers
1/student

Soldering stations
4 / 12 students

Laptops/PC
1/student

Laser cutter
Perfect solution for
Diverse Educational Needs
Perfect solution for Diverse Educational Needs / Goals
Skill development
Developing future proof digital competencies and soft skills, which are not possible or hard to develop in the traditional way
1
Catch up
Supporting disadvantaged students. Engaging children with low motivation
2
Talent management
Further development of selected learner groups
3
Career planning
Providing guides, engagement for career planning by introducing future jobs
4
See it in action
Mission to Mars: Rebuild the future!
Students become astronaut trainees preparing for a daring mission: to recolonize an abandoned Mars base. Through science experiments, coding, digital design, and hands-on making, they build rovers, repair water systems, and create tools for survival on the Red Planet. At every step, teamwork and creativity are key to completing the mission and reaching Camp Elysium.
Busted: common myths about maker education – Part 2
Are maker classes only for teaching maths or programming?
Learning through science, coding, and making