Green Engineers

Engineering mindset in challenging situations.

What is the story of Green Engineers?

A team of exceptional space engineers is selected for a mission to recolonize Mars. They begin with intensive training, solving complex engineering challenges before embarking on their journey to make the Red Planet habitable.

After a rough landing, the children face unexpected situations – with limited resources and countless high-stakes challenges ahead. To overcome these obstacles, they must apply their newly acquired technological skills – but in this extreme environment, technical knowledge alone won’t be enough.

The mission’s success will depend on their engineering mindset, creativity, teamwork, and commitment to finding sustainable solutions to survive.

Activities

  • 2D design of landing pad and habitat unit with integrated electronics 
  • 3D design, printing, coding, and testing of a water purification system capable of separating sewage water from clean water 
  • Building and controlling a Mars Rover for exploration and survival 

Main technologies used:

3D design + 2D design + laser cutting + coding 

Skills Green Engineers Develops

Life and Workplace Competences

Collaboration
Creativity
Responsibility
Self-confidence, self-knowledge
Emotional competence
Entrepreneurship
Communication

Global Competence

Complex problem-solving 
and critical thinking
Open-mindedness 
and tolerance
Sustainability

Digital Literacy

Digital content creation
Scientific enquiry skills
Change management

Technical Skills

3D printing and design

optional

Laser cutting and vector graphics
Programming and robotics
Basic electronics and soldering
Manual skills (repairing and tinkering)

Data Literacy

Data and information management
AI Literacy

optional

Highlighted competencies

During the Global Warning course we aimed to develop the 4 main 20 skills higlighted above.

What’s inside the Teacher's Box?

The teacher’s box contains everything you need to deliver the course.

1

Teacher's Guide

3

Mars Rover Model 

2

Lesson Plans ​

4

Activity Tools (board game, posters)

+

Supply Starter Kit for 12 Students

Supply Starter kit

for 12 Students

The starter kit contains consumables for 12 children to use during the session. These materials need to be refilled for each course.

Technical Requirements

Machines and tools required for delivering the course​

3d printer

4/12 students

micro:bits*

1/student

micro:bit drivers

1/student

Soldering stations

4 / 12 students

Laptops/PC

1/student

Laser cutter

*Or any microcontroller with speaker, sound, light, heat sensors, radio function and accelerometer

Perfect solution for

Diverse Educational Needs

Perfect solution for Diverse Educational Needs / Goals

Skill development

Developing future proof digital competencies and soft skills, which are not possible or hard 
to develop in the traditional way

1

Catch up

Supporting disadvantaged students. Engaging children 
with low motivation

2

Talent management

Further development of selected learner groups

3

Career planning

Providing guides, engagement for career planning by introducing future jobs

4

See it in action

Mission to Mars: Rebuild the future!

Students become astronaut trainees preparing for a daring mission: to recolonize an abandoned Mars base. Through science experiments, coding, digital design, and hands-on making, they build rovers, repair water systems, and create tools for survival on the Red Planet. At every step, teamwork and creativity are key to completing the mission and reaching Camp Elysium.

Green Engineers

Busted: common myths about maker education – Part 2

Are maker classes only for teaching maths or programming?

Green Engineers

Learning through science, coding, and making

Green Engineers

Space exploration, teamwork, problem-solving

Green Engineers
Green Engineers

Case studies

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Ready for STEAM teaching resources focused on competency development?

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